Day 8
Getting Code Onto The RSP
The RSP is M-a-g-i-c-a-l!
Just keep saying that to yourself any time you can't figure why your code isn't working! :)
Just kidding!
The RSP
First, read N64OPS#H.TXT (Anarko's N64OPS doc, which if you don't have by now, pretend I'm hitting
you with a trout!!!) and look at the SP registers section.
The RSP is like another processor and contains most of the instructions of the main R4300i. The RSP can
only address main memory from 0xA4000000 To 0xA40FFFFF, if you want to access other parts of memory you
have to use the SP Mem. Registers to DMA to other parts of main memory. Conveniently, the SP registers
reside in the part of main memory that the RSP can access.
There are two sections of the RSP's memory that are for Data and Code respectively, one is DMEM that
stores Data and is at 0xA4000000 to 0xA4000FFF (small :( ). The other is IMEM and stores code for the RSP
to execute and is at 0xA4001000 to 0xA4001FFF.
The SP Registers
The RSP Memory registers start at 0xA4040000 and are:
(These aren't in order and are only the ones that we are going to need today.)
SP_MEM_ADDR_REG (0xA4040000) - Location to DMEM or IMEM to write to, commonly zero. Bit 12 selects
(1) IMEM or (0) DMEM.
So to transfer to/from starting at 0 write 0x1000 for IMEM or 0x0 for DMEM
to this register.
SP_DRAM_ADDR_REG (0xA4040004) - Location in main memory to DMA to/from.
SP_RD_LEN_REG (0xA4040008) - The length in bytes of data to read from main memory INTO the RSP.
When you write to this register, DMA will start.
SP_WR_LEN_REG (0xA404000C) - The length in bytes of data to read from RSP TO main memory.
Writing to this register will also start DMA.
SP_PC_REG (0xA4080000) - The Program Counter for the RSP, set it to 0x0 before starting the RSP.
SP_STATUS_REG (0xA4040010) - Allows you to set breaks and halts and interrupts and stuff, you need to
clear a bunch of that stuff in this register to start the RSP.
Setting Up DMA
Setting up DMA is quite simple, 3 steps:
1) Set SP_MEM_ADDR_REG.
2) Set SP_DRAM_ADDR_REG.
3) Set SP_RD_LEN_REG (SP_RD_LEN_REG is Main Mem. -> RSP)
Writing to a length register causes to DMA to go.
Making The RSP Go
Making the RSP go is 2 steps:
1) Set SP_PC_REG (zero is just fine.)
2) Set SP_STATUS_REG (you need to clear almost everything that can be
cleared in the first 9 bits (0-8) (See N64OPS#H.txt)
After you clear the halts and breaks and stuff the RSP will start running it's code.
The Code File
Here's the code to get some code onto the RSP:
;;---CODE START---;;
org $80000400
li t1,8 ; that crash protection code
lui t0,$bfc0
sw t1,$07fc(t0)
la t0,0xA4040000 ; SP_MEM_ADDR_REG
li t1,0x1000 ; 0x1000 is the start of IMEM (remember as far as the RSP knows it's memory starts at zero,
; but we know it's memory really starts at 0xA4000000)
sw t1,0(t0) ; SP memory address
la t0,0xA4040004 ; SP_DRAM_ADDR_REG
la t1,RCPCode ; address of our code to put in the RSP's IMEM.
sw t1,0(t0)
la t0,0xA4040008 ; SP_RD_LEN_REG
li t1,72 ; length in bytes, to find this value, multiply the #lines of code that you're putting in the RSP * 8
sw t1,0(t0) ; the DMA will start after this write is done.
nop
nop ;time for the emulator, I'll leave making a loop to wait until DMA is done an exercise to you (my kind reader.)
la t0,0xA4080000 ; SP_PC_REG
la t1,0x0 ; just set it to zero
sw t1,0(t0)
la t0,0xA4040010 ; SP_STATUS_REG
li t1,%100101101 ; clears a bunch of things like halt and break. (See N64OPS#H.txt)
sw t1,0(t0) ; and makes the code run
infin:
nop
j infin
nop
RCPCode:
obj 0x0 ; sets the base of the code so that jumps/branches will be correct.
always:
nop
j always
objend ; not sure if it's endobj on some assemblers...
nop
nop
nop
;;---CODE END---;;
I realize that the code doesn't do anything, I just wanted to get code onto the RSP.
To verify that it works, take a look at Nemu's debugger under "Commands" and under the RSP tab,
you should see just an infinite loop (a J instruction to the address above it).
This Day In Review
Hopefully I'll be able to do more with the RSP and therefore teach you more as time goes on.
Happy coding!,
- GbaGuy
Intro - Day 9
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